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Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D
Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D
4 years ago

The final Boss

Erstellt vor 4 years ago · 9 kommentare· 0 Likes

Stable Diffusion 1.5Stable Diffusion 1.5

Vincents Avatar
Kreationsübersicht von Vincent

Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D

A detailed and intricate image reminiscent of Bloodborne's aesthetic. The scene features dynamic and volumetric lighting, with glowing edges enhancing the sharp focus in a Giger-esque biomechanical style.

Erstellt von Tristan am Oct 14, 2022 unter Verwendung des Stable Diffusion 1.5 KI-Bildgenerator-Modells.


9 Kommentare

An der Unterhaltung teilnehmen

Anonymous User
Sort: Most recent
Epic!
2022-10-19T01:05:19.083ZReply
View replies (1)
PRO
Love this dark energy.

Kreationseinstellungen

Text-Prompts
"Bloodborne ” Intricate masterpiece and extremely detailed, Scenic, Hyperdetailed, Bagshaw, Chevrier, Ferri, Kaluta, Minguez, glowing edges, Mucha, Cina. Cinematic, WLOP, 8K, concept, sharp focus, Artgerm, Giger, Unity 3D, dynamic lighting, refraction, volumetric lighting, Greg Rutkowski, Kouichirou ...
Weight: 1
Modell
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Anfangsauflösung

Low

Seitenverhältnis

9:16

Laufzeit

Short

Gesamt-Prompt-Gewicht

70%

Rauschgewicht

50%

Abtastmethode

K_LMS


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