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Mysterious Ruins in Fishing Net, Cel-Shaded Digital Art
Mysterious Ruins in Fishing Net, Cel-Shaded Digital Art
4 years ago

Ancient ruins caught in a fishing net, by Alexander Jansson, Dariusz Zawadzki, Zdzisław Beksiński, Gustave Doré and Greg Rutkowski

Erstellt vor 4 years ago · 0 kommentare· 0 Likes

Coherent

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Kreationsübersicht von Vincent

Mysterious Ruins in Fishing Net, Cel-Shaded Digital Art

A hyperdetailed digital painting of ancient ruins entangled in a fishing net, rendered with cel-shaded techniques and deep, bright colors. The unsettling scene blends geometric and cosmic elements.

Erstellt von basicBasic am May 25, 2022 unter Verwendung des Coherent KI-Bildgenerator-Modells.


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Kreationseinstellungen

Text-Prompts
Ancient ruins caught in a fishing net, by Alexander Jansson, Dariusz Zawadzki, Zdzisław Beksiński, Gustave Doré and Greg Rutkowski
Weight: 1
Ancient ruins caught in a fishing net
Weight: 1
Hyper detailed digital matte painting, concept art, hyperrealism, 16k resolution, Cinema 4D, 8k resolution, coherent, CGSociety, ZBrush Central, behance HD, a masterpiece
Weight: 0.9
particles, cel-shaded, depth
Weight: 0.1
film noir, neon, colourful, beautiful, deep colors, bright, bokeh, hypermaximalist
Weight: 0.4
horror, creepy, unsettling, dark, disturbing, mysterious, strange, odd, weird, sinister, ominous, scary, magic, spells, incantation, geometric, mandala, celestial, cosmic, by Stephan Martiniere and Alexander Fedosav
Weight: 0.7
AppGameKit, Art of Illusion, Artrift, CryEngine, finalRender, Flickr, IMAX, Polycount, r/Art, rendered in Blender, shadow depth, Sketchfab, Sketchlab, Substance Designer, VRay, Unreal Engine
Weight: 0.8
blur, blurry, undeveloped, noisy, watermark, scratches, messy
Weight: -1
Realistic diorama of gamedev competition octopus and robot hi-tech by Steven Belledin, Daarken, and Anato Finnstark
Weight: 1
Modell
Coherent
CKPT

Coherent

Anfangsauflösung

Low

Seitenverhältnis

4:3

Gesamt-Prompt-Gewicht

90%

Startbildgewicht

50%

Rauschgewicht

50%

Genauigkeitsschub

Keine


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