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Girl in Roses: Hyperdetailed Portrait in Unreal Engine
Girl in Roses: Hyperdetailed Portrait in Unreal Engine
2 years ago

a girl lying in a pile of roses

Créé 2 years ago · 1 commentaire· 0 j'aime

SDXL 1.0SDXL 1.0

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Résumé de création par Vincent

Girl in Roses: Hyperdetailed Portrait in Unreal Engine

A detailed head and shoulders portrait of a girl lying in a pile of roses. Dynamic lighting and intricate details create a hyperrealistic aesthetic, reminiscent of splash art.

Créé par GOLDILOCKZ FG le Apr 1, 2024 en utilisant le modèle générateur d'images AI SDXL 1.0.


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2024-04-01T21:12:45.319ZReply

Paramètres de Création

Style prédéfini

Artistic Portrait

Prompts textuels
a girl lying in a pile of roses
Weight: 1
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.3
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Modèle
SDXL 1.0
CKPT

SDXL 1.0

Résolution initiale

Medium

Rapport d'aspect

1:1

Durée d'exécution

Short

Poids de l'invite globale

50%

Poids de l'affineur

50%

Méthode d'échantillonnage

K_DPMPP_2M


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