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Archangel of Vengeance: Hyperrealistic Digital Watercolor
Archangel of Vengeance: Hyperrealistic Digital Watercolor
3 years ago

Female MILEY CYRUS Archangel of vengeance, soft sky god rays, bokeh, deep depth of field, dramatic lighting, maximalist, sinister, intricate...

Creato 3 years ago · 2 commenti· 0 mi piace

SDXL 1.0SDXL 1.0

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Archangel of Vengeance: Hyperrealistic Digital Watercolor

A hyperrealistic image of a female archangel in a watercolor style. The artwork features dramatic lighting and intricate details with a focus on beauty and cinematic quality, rendered in Unreal Engine.

Creato da Cillian Dyrssen il Feb 10, 2024 utilizzando il modello di generatore di immagini AI SDXL 1.0.


2 Commenti

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Anonymous User
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so nice !!
2024-02-10T15:37:00.926ZReply
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Impostazioni Creazione

Prompt testuali
Female MILEY CYRUS Archangel of vengeance, soft sky god rays, bokeh, deep depth of field, dramatic lighting, maximalist, sinister, intricately detailed, hyperdetailed, perfectly sharp focus,
Weight: 1
Intricate meticulously detailed, HDR, Watercolours by Russ Mills by Daniel Dociu, meticulously DETAILED Unreal Engine 5 render, EXTREMELY DETAILED SHARP INSANELY FOCUS, perfect PHOTOREALISTIC cinematic film still photography, far wide shot view, ambient light, Nikon 35mm f/1.8G, by Ansel Adams, Catherine ...
Weight: 1
Epic and meticulously maximalist digital watercolors and HYPERREALISTIC meticulously bend together as one perfectly illustrated, perfectly designed, pretty face, perfect body, perfect legs, perfect eyes, perfect irises, amazing beauty Unreal Engine, hyperdetailed,
Weight: 1
detailed matte painting, deep color, fantastical, intricate detail, splash screen, complementary colors, fantasy concept art, 8k resolution trending on Artstation Unreal Engine 5
Weight: 0.9
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.3
Modello
SDXL 1.0
CKPT

SDXL 1.0

Risoluzione iniziale

Medium

Proporzioni

16:9

Tempo di esecuzione

Medium

Peso complessivo del Prompt

80%

Peso Affinatore

50%

Peso del rumore

60%

ControlNet

Pose to Image

Forza: 100%

Passi: 50%

Metodo di Campionamento

K_DPMPP_2M


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