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Ethereal Figure in Forest, Dark Fantasy Art
Ethereal Figure in Forest, Dark Fantasy Art
2 years ago

You can't catch me now

Creato 2 years ago · 1 commento· 0 mi piace

SDXL 1.0SDXL 1.01.5x

#songbirds-and-snakes#hungergames#olivia-rodrigo#lyrics-as-prompts
Inspired by the artist Olivia Rodrigo's song from the Hunger Games: A ballad of songbirds and snakes.
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Ethereal Figure in Forest, Dark Fantasy Art

This image depicts a spectral figure amidst trees, embodying elusiveness and freedom. Rendered with dynamic lighting and intricate detail, the artwork features deep colors and volumetric lighting, reminiscent of dark fantasy concept art.

Creato da WarriorTitania il Sep 16, 2024 utilizzando il modello di generatore di immagini AI SDXL 1.0.


1 Commento

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Anonymous User
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Nice!!! I love that song! Check out this challenge:
2024-10-19T16:01:10.054ZReply

Impostazioni Creazione

Prompt per Correggere i Volti

"I'm in the trees, I'm in the breeze My footsteps on the ground You'll see my face in every place But you can't catch me now Through wading grass, the months will pass You'll feel it all around I'm here, I'm there, I'm everywhere But you can't catch me now No, you can't catch me now a masterpiece, 8k resolution, dark fantasy concept art, by Greg Rutkowski, dynamic lighting, hyperdetailed, intricately detailed, Splash screen art, trending on Artstation, deep color, Unreal Engine, ..."
Peso: 1

Creatività

50%

Stile Preset

Dark Fantasy

Prompt testuali
I'm in the trees, I'm in the breeze My footsteps on the ground You'll see my face in every place But you can't catch me now Through wading grass, the months will pass You'll feel it all around I'm here, I'm there, I'm everywhere But you can't catch me now No, you can't catch me now
Weight: 1
a masterpiece, 8k resolution, dark fantasy concept art, by Greg Rutkowski, dynamic lighting, hyperdetailed, intricately detailed, Splash screen art, trending on Artstation, deep color, Unreal Engine, volumetric lighting, Alphonse Mucha, Jordan Grimmer, purple and yellow complementary colours
Weight: 0.9
Modello
SDXL 1.0
CKPT

SDXL 1.0

Risoluzione iniziale

Medium

Proporzioni

1:1

Tempo di esecuzione

Short

Peso complessivo del Prompt

50%

Peso Affinatore

50%

Metodo di Campionamento

K_DPMPP_2M


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