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Moses Eats Peanuts: Detailed Portrait in Unreal Engine
Moses Eats Peanuts: Detailed Portrait in Unreal Engine
3 years ago

Evelyn

Criado 3 years ago · 0 comentário· 0 curtida

Stable Diffusion 1.5Stable Diffusion 1.5

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Resumo da criação por Vincent

Moses Eats Peanuts: Detailed Portrait in Unreal Engine

This image shows Moses eating peanuts in a detailed head and shoulders portrait. The artwork features dynamic lighting and intricate details, with triadic colors and volumetric lighting.

Criado por Mad Doc em Sep 30, 2023 usando o modelo Stable Diffusion 1.5 gerador de imagens AI.


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Configurações de Criação

Estilo Predefinido

Artistic Portrait

Prompts de texto
Moses eats peanuts
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Modelo
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Resolução inicial

Thumb

Proporção

1:1

Tempo de execução

Short

Peso Geral do Prompt

50%

Método de amostragem

K_LMS


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