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Hyperdetailed Portrait of Big Foot in Unreal Engine 5
Hyperdetailed Portrait of Big Foot in Unreal Engine 5
3 years ago

Big foot

Creado hace 3 years ago · 1 comentario· 0 Me gusta

SDXL 1.0SDXL 1.0

Avatar de Vincent
Resumen de creación por Vincent

Hyperdetailed Portrait of Big Foot in Unreal Engine 5

This image shows a hyperdetailed head and shoulders portrait of Big Foot. The artwork features dynamic lighting and intricate details in a triadic color scheme, rendered as splash art.

Creado por Ali_Osram el Mar 21, 2024 usando el modelo generador de imágenes de IA SDXL 1.0.


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Anonymous User
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nice
2024-03-22T20:00:03.267ZReply

Configuraciones de Creación

Estilo de preajuste

Artistic Portrait

Prompts de texto
Big foot
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Modelo
SDXL 1.0
CKPT

SDXL 1.0

Resolución inicial

Medium

Relación de aspecto

1:1

Tiempo de ejecución

Short

Peso global del Prompt

50%

Peso del Refinador

50%

Método de muestreo

K_DPMPP_2M


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