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Norm Macdonald in Call of Duty: Warzone, Unreal Engine
Norm Macdonald in Call of Duty: Warzone, Unreal Engine
4 years ago

Norm Macdonald as a playable character in Call of Duty: Warzone. trending on Artstation Unreal Engine 3D shading shadow depth hyperdetailed Unreal Engine

Creado hace 4 years ago · 0 comentarios· 0 Me gusta

Stable Diffusion 1.5Stable Diffusion 1.5

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Resumen de creación por Vincent

Norm Macdonald in Call of Duty: Warzone, Unreal Engine

This image shows Norm Macdonald reimagined as a Call of Duty: Warzone character. The rendering features hyperdetailed 3D shading and intense shadow depth.

Creado por I am at work el Aug 23, 2022 usando el modelo generador de imágenes de IA Stable Diffusion 1.5.


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Configuraciones de Creación

Prompts de texto
Norm Macdonald as a playable character in Call of Duty: Warzone. trending on Artstation Unreal Engine 3D shading shadow depth hyperdetailed Unreal Engine
Weight: 1
Modelo
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Resolución inicial

Thumb

Relación de aspecto

1:1

Tiempo de ejecución

Short

Peso global del Prompt

90%

Método de muestreo

K_LMS


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