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Paul Cezanne: Pre-Raphaelite Rendering in Unreal Engine
Paul Cezanne: Pre-Raphaelite Rendering in Unreal Engine
2 years ago

Paul Cezanne - 1865-1866 by Killian Eng

Creado hace 2 years ago · 1 comentario· 0 Me gusta

Juggernaut XL v8

#killian-eng#cezanne-style
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Resumen de creación por Vincent

Paul Cezanne: Pre-Raphaelite Rendering in Unreal Engine

A striking picture in the Pre-Raphaelite style of Paul Cezanne, circa 1865-1866. This unreal engine rendering uses contrasting colors and ultrafine detail to create a mysterious scene.

Creado por LOPRESTIproduction el Aug 31, 2024 usando el modelo generador de imágenes de IA Juggernaut XL v8.


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Anonymous User
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Love the portrait, style and colours
2024-08-31T14:43:18.324ZReply

Configuraciones de Creación

Prompts de texto
Paul Cezanne - 1865-1866mysterious Killian
Weight: 1.6
Unreal Engine contrasting colors, Ulltrafine detail, pre-raphaelitism
Weight: 1
blurred blurry body out of frame
Weight: -2.1
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.3
Modelo
Juggernaut XL v8
CKPT

Juggernaut XL v8

Resolución inicial

Medium

Relación de aspecto

1:1

Tiempo de ejecución

Short

Peso global del Prompt

40%

Peso del Refinador

15%

Método de muestreo

K_DPMPP_2M


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