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Moses Eats Peanuts: Detailed Portrait in Unreal Engine
Moses Eats Peanuts: Detailed Portrait in Unreal Engine
3 years ago

Evelyn

Creado hace 3 years ago · 0 comentarios· 0 Me gusta

Stable Diffusion 1.5Stable Diffusion 1.5

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Resumen de creación por Vincent

Moses Eats Peanuts: Detailed Portrait in Unreal Engine

This image shows Moses eating peanuts in a detailed head and shoulders portrait. The artwork features dynamic lighting and intricate details, with triadic colors and volumetric lighting.

Creado por Mad Doc el Sep 30, 2023 usando el modelo generador de imágenes de IA Stable Diffusion 1.5.


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Configuraciones de Creación

Estilo de preajuste

Artistic Portrait

Prompts de texto
Moses eats peanuts
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Modelo
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Resolución inicial

Thumb

Relación de aspecto

1:1

Tiempo de ejecución

Short

Peso global del Prompt

50%

Método de muestreo

K_LMS


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