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Boy with Glasses: Hyperdetailed Portrait in Unreal Engine
Boy with Glasses: Hyperdetailed Portrait in Unreal Engine
4 years ago

young boy

Creado hace 4 years ago · 0 comentarios· 0 Me gusta

Stable Diffusion 1.5Stable Diffusion 1.5

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Resumen de creación por Vincent

Boy with Glasses: Hyperdetailed Portrait in Unreal Engine

A hyperdetailed portrait of a handsome ten-year-old boy wearing big round glasses. The image features dynamic lighting and triadic colors, rendered as splash art in Unreal Engine 5.

Creado por Rose Veitch el Feb 12, 2023 usando el modelo generador de imágenes de IA Stable Diffusion 1.5.


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Configuraciones de Creación

Estilo de preajuste

Artistic Portrait

Prompts de texto
handsome ten year boy with big round glasses
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Modelo
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Resolución inicial

Thumb

Relación de aspecto

1:1

Tiempo de ejecución

Short

Peso global del Prompt

50%

Método de muestreo

K_LMS


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