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CoherentLongMedium Res
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"Japanese metropolis, Asian megacity, huge city,"
Weight:1
"Brutalism, overgrown city,"
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"City jungle"
Weight:0.8
"trending on Artstation Unreal Engine 3D shading shadow depth Unreal Engine hyperdetailed"
Weight:1
"complex dystopian overgrown"
Weight:1
"ominous post-apocalyptic thunderstorm futuristic ethereal elaborate eerie scary"
Weight:0.7
"Anxious huge scary megalophobia"
Weight:0.3
"sinister by Greg Rutkowski"
Weight:0.4
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I saw an image similar to this creation in my dreams when I was very young....is that's weird or what?
There's a real building I go to regularly that looks like a single storey version of this. Standard 1970s brutalist indoor pool, but as the sea air has cracked the material's surface, plants have taken to it and started growing over it.
Oh and if you already know, my apologies, I don't mean to be patronising, but the term that architectural publications use to refer to this (which I sometimes use as prompts in other AIs image gen I've used) is, 'Eco-brutalism'; basically nature reclaiming Brutalist structures. Although they look permanent, they only last 50 years or so, as they crack when then metal in them starts to rust and once the concrete cracks on the exterior, moisture and then vegetation, find their way in.
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Woah this looks so realistic!! Love it