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Retro Toast with 3D Shading in Unreal Engine
Retro Toast with 3D Shading in Unreal Engine
4 years ago

L'chaim!, by Gavin Rothery 3D shading shadow depth Unreal Engine 5 retro

Created 4 years ago · 0 comments· 0 likes

Stable Diffusion 1.5Stable Diffusion 1.5

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Creation Summary by Vincent

Retro Toast with 3D Shading in Unreal Engine

This image shows a toast in a retro style, rendered with 3D shading to create shadow depth. The scene is built in Unreal Engine 5.

Created by acheeaicreate on Sep 4, 2022 using the Stable Diffusion 1.5 AI image generator model.


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Creation Settings

Text Prompts
L'chaim!, by Gavin Rothery 3D shading shadow depth Unreal Engine 5 retro
Weight: 1
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

3:4

Runtime

Short

Overall Prompt Weight

70%

Sampling method

K_LMS


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