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Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D
Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D
4 years ago

The final Boss

Created 4 years ago · 9 comments· 0 likes

Stable Diffusion 1.5Stable Diffusion 1.5

Vincent's Avatar
Creation Summary by Vincent

Bloodborne-Inspired Biomechanical Masterpiece in Unity 3D

A detailed and intricate image reminiscent of Bloodborne's aesthetic. The scene features dynamic and volumetric lighting, with glowing edges enhancing the sharp focus in a Giger-esque biomechanical style.

Created by Tristan on Oct 14, 2022 using the Stable Diffusion 1.5 AI image generator model.


9 Comments

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Anonymous User
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Epic!
2022-10-19T01:05:19.083ZReply
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PRO
Love this dark energy.

Creation Settings

Text Prompts
"Bloodborne ” Intricate masterpiece and extremely detailed, Scenic, Hyperdetailed, Bagshaw, Chevrier, Ferri, Kaluta, Minguez, glowing edges, Mucha, Cina. Cinematic, WLOP, 8K, concept, sharp focus, Artgerm, Giger, Unity 3D, dynamic lighting, refraction, volumetric lighting, Greg Rutkowski, Kouichirou ...
Weight: 1
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Low

Aspect Ratio

9:16

Runtime

Short

Overall Prompt Weight

70%

Noise Weight

50%

Sampling method

K_LMS


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