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Bashed Human Skull Concept Art in Horror Style
Bashed Human Skull Concept Art in Horror Style
PRO
3 years ago

This Is It ...

Created 3 years ago · 75 comments· 0 likes·🪙💰💸🤑 50

Stable Diffusion 1.52x

I'm going to stop posting ... many thanks to all my friends, followers and thanks for all the likes and comments ... and my apologies that i won't be able to comment on a regular base any more ...
Vincent's Avatar
Creation Summary by Vincent

Bashed Human Skull Concept Art in Horror Style

A high-resolution image of a damaged human skull. The artwork features dynamic lighting, intricate details, and volumetric lighting with triadic colors, rendered in a horror art style.

Created by The Weaver on Mar 28, 2023 using the Stable Diffusion 1.5 AI image generator model.


Progress Images

75 Comments

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Anonymous User
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Nice
2026-05-12T16:18:30.649ZReply
View replies (1)
PRO
Amezing Good
Hey Weaver, I noticed a like from you and then I came to your page and noticed your final post. Gosh I’m sorry the bad experience built up to this point. Do you have a second profile on this platform that you post to?
i appreciate the likes but i enjoy interacting with you much, much more; everything copacetic or at least okay?
I know you e got something cool up your sleeve. If you see this in time.
Hey TW, I appreciate the flair in your exit as much as I have your artwork!! I sense my departure will come about when I admit to myself it's an addiction and not as relaxing as I pretend to myself... haha, bon voyage!!!!

Creation Settings

Text Prompts
Bashed in human skull, 8k resolution concept art by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 1.2
horror Gustave Doré Greg Rutkowski
Weight: 0.8
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.8
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Noise Weight

50%

Sampling method

K_LMS


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