I spent entirely too many credits on this. But it provided me an opportunity to do something I hadn't done in a very long time. This image actually uses SDXL 1.0 for the start image; it's probably been over a year and some change since I used that. It actually can yield some very nice results at times despite how dated it is. I guess that's appropriate considering I made it for a challenge involving ancient ruins. But since Ideogram 2a Turbo has been released since then, I was able to take the beautiful vibes of SDXL 1.0 and modernize their look, and some creative upscaling rounded out the package.
Huge thanks to everyone who joined the Ancient Tech Ruins challenge! š The creativity you all brought was seriously next level, every piece felt like a glimpse into a lost world.
Special congrats to our winners: š„ Paulie, š„ BAMC, and š„ Weresl0th! Incredible work! Each of you captured the theme in such unique ways.
Canāt wait to see what everyone creates in the next round, you all keep pushing the limits of what AI art can be! š«
The ruins of an ancient clockwork shrine. The altar and the rest of the building are replete with chrome-plated steampunk technology with exposed clockwork, and purple Tron highlights run throughout the scene. The architecture is riddled with arches and flying buttresses. Clocks are all over the building ...
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3D Game Cinematic Feel, Epic 3D Videogame Graphics, Intricately Detailed, 8K Resolution, Dynamic Lighting, Unreal Engine 5, CryEngine, Trending on ArtStation, HDR, 3D Masterpiece, Unity Render, Perfect Composition