So finally with the advent of the origin image weighting slider and the noise injection slider it’s possible for me to make portrait images with the cohesive algo that are accurately and aesthetically styled like my artistic algo portraits. This is huge - prior to the two new variables being exposed the cohesive algo would add too much noise and would use the init image only very vaguely, and the results straight sucked.
So I’m thrilled to discover that by either leaving the prompt slider br or giving it only a slight boost, then slamming the image initiation slider all the way to the top, and finally slightly reducing the amount of noise (noise is what results in changes to the aforementioned unit image), the results are pretty spectacular although definitely they have that cohesive image vibe going on and will modify the source material somewhat. Those modifications do not overwhelm the colors and textures that the unit image provides though, yielding cool but recognizable mutation