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Boy with Glasses: Hyperdetailed Portrait in Unreal Engine
Boy with Glasses: Hyperdetailed Portrait in Unreal Engine
4 years ago

young boy

Created 4 years ago · 0 comments· 0 likes

Stable Diffusion 1.5Stable Diffusion 1.5

Vincent's Avatar
Creation Summary by Vincent

Boy with Glasses: Hyperdetailed Portrait in Unreal Engine

A hyperdetailed portrait of a handsome ten-year-old boy wearing big round glasses. The image features dynamic lighting and triadic colors, rendered as splash art in Unreal Engine 5.

Created by Rose Veitch on Feb 12, 2023 using the Stable Diffusion 1.5 AI image generator model.


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Creation Settings

Preset Style

Artistic Portrait

Text Prompts
handsome ten year boy with big round glasses
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Sampling method

K_LMS


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